Component
Component
is the base class for the React components defined as JavaScript classes. Class components are still supported by React, but we don’t recommend using them in new code.
class Greeting extends Component {
render() {
return <h1>Hello, {this.props.name}!</h1>;
}
}
- Usage
- Alternatives
- Reference
Component
context
props
state
constructor(props)
componentDidCatch(error, info)
componentDidMount()
componentDidUpdate(prevProps, prevState, snapshot?)
componentWillMount()
componentWillReceiveProps(nextProps)
componentWillUpdate(nextProps, nextState)
componentWillUnmount()
forceUpdate(callback?)
getSnapshotBeforeUpdate(prevProps, prevState)
render()
setState(nextState, callback?)
shouldComponentUpdate(nextProps, nextState, nextContext)
UNSAFE_componentWillMount()
UNSAFE_componentWillReceiveProps(nextProps, nextContext)
UNSAFE_componentWillUpdate(nextProps, nextState)
static childContextTypes
static contextTypes
static contextType
static defaultProps
static getDerivedStateFromError(error)
static getDerivedStateFromProps(props, state)
Usage
Defining a class component
To define a React component as a class, extend the built-in Component
class and define a render
method:
import { Component } from 'react';
class Greeting extends Component {
render() {
return <h1>Hello, {this.props.name}!</h1>;
}
}
React will call your render
method whenever it needs to figure out what to display on the screen. Usually, you will return some JSX from it. Your render
method should be a pure function: it should only calculate the JSX.
Similarly to function components, a class component can receive information by props from its parent component. However, the syntax for reading props is different. For example, if the parent component renders <Greeting name="Taylor" />
, then you can read the name
prop from this.props
, like this.props.name
:
import { Component } from 'react'; class Greeting extends Component { render() { return <h1>Hello, {this.props.name}!</h1>; } } export default function App() { return ( <> <Greeting name="Sara" /> <Greeting name="Cahal" /> <Greeting name="Edite" /> </> ); }
Note that Hooks (functions starting with use
, like useState
) are not supported inside class components.
Adding state to a class component
To add state to a class, assign an object to a property called state
. To update state, call this.setState
.
import { Component } from 'react'; export default class Counter extends Component { state = { name: 'Taylor', age: 42, }; handleNameChange = (e) => { this.setState({ name: e.target.value }); } handleAgeChange = () => { this.setState({ age: this.state.age + 1 }); }; render() { return ( <> <input value={this.state.name} onChange={this.handleNameChange} /> <button onClick={this.handleAgeChange}> Increment age </button> <p>Hello, {this.state.name}. You are {this.state.age}.</p> </> ); } }
Adding lifecycle methods to a class component
There are a few special methods you can define on your class.
If you define the componentDidMount
method, React will call it when your component is first added (mounted) to the screen. React will call componentDidUpdate
after your component re-renders due to changed props or state. React will call componentWillUnmount
after your component has been removed (unmounted) from the screen.
If you implement componentDidMount
, you usually need to implement all three lifecycles to avoid bugs. For example, if componentDidMount
reads some state or props, you also have to implement componentDidUpdate
to handle their changes, and componentWillUnmount
to clean up whatever componentDidMount
was doing.
For example, this ChatRoom
component keeps a chat connection synchronized with props and state:
import { Component } from 'react'; import { createConnection } from './chat.js'; export default class ChatRoom extends Component { state = { serverUrl: 'https://localhost:1234' }; componentDidMount() { this.setupConnection(); } componentDidUpdate(prevProps, prevState) { if ( this.props.roomId !== prevProps.roomId || this.state.serverUrl !== prevState.serverUrl ) { this.destroyConnection(); this.setupConnection(); } } componentWillUnmount() { this.destroyConnection(); } setupConnection() { this.connection = createConnection( this.state.serverUrl, this.props.roomId ); this.connection.connect(); } destroyConnection() { this.connection.disconnect(); this.connection = null; } render() { return ( <> <label> Server URL:{' '} <input value={this.state.serverUrl} onChange={e => { this.setState({ serverUrl: e.target.value }); }} /> </label> <h1>Welcome to the {this.props.roomId} room!</h1> </> ); } }
Note that in development when Strict Mode is on, React will call componentDidMount
, immediately call componentWillUnmount
, and then call componentDidMount
again. This helps you notice if you forgot to implement componentWillUnmount
or if its logic doesn’t fully “mirror” what componentDidMount
does.
Alternatives
Migrating a simple component from a class to a function
Typically, you will define components as functions instead.
For example, suppose you’re converting this class to a function:
import { Component } from 'react'; export default class Greeting extends Component { render() { return <h1>Hello, {this.props.name}!</h1>; } }
Define a function called Greeting
. This is where you will move the body of your render
function.
function Greeting() {
// ... move the code from the render method here ...
}
Instead of this.props.name
, define the name
prop using the destructuring syntax and read it directly:
function Greeting({ name }) {
return <h1>Hello, {name}!</h1>;
}
Here is a complete example:
function Greeting({ name }) { return <h1>Hello, {name}!</h1>; } export default function App() { return ( <> <Greeting name="Sara" /> <Greeting name="Cahal" /> <Greeting name="Edite" /> </> ); }
Migrating a component with state from a class to a function
Suppose you’re converting this class to a function:
import { Component } from 'react'; export default class Counter extends Component { state = { name: 'Taylor', age: 42, }; handleNameChange = (e) => { this.setState({ name: e.target.value }); } handleAgeChange = (e) => { this.setState({ age: this.state.age + 1 }); }; render() { return ( <> <input value={this.state.name} onChange={this.handleNameChange} /> <button onClick={this.handleAgeChange}> Increment age </button> <p>Hello, {this.state.name}. You are {this.state.age}.</p> </> ); } }
Start by declaring a function with the necessary state variables:
import { useState } from 'react';
function Counter() {
const [name, setName] = useState('Taylor');
const [age, setAge] = useState(42);
// ...
Next, convert the event handlers:
function Counter() {
const [name, setName] = useState('Taylor');
const [age, setAge] = useState(42);
function handleNameChange(e) {
setName(e.target.value);
}
function handleAgeChange() {
setAge(age + 1);
}
// ...
Finally, replace all references starting with this
with the variables and functions you defined in your component. For example, replace this.state.age
with age
, and replace this.handleNameChange
with handleNameChange
.
Here is a fully converted component:
import { useState } from 'react'; export default function Counter() { const [name, setName] = useState('Taylor'); const [age, setAge] = useState(42); function handleNameChange(e) { setName(e.target.value); } function handleAgeChange() { setAge(age + 1); } return ( <> <input value={name} onChange={handleNameChange} /> <button onClick={handleAgeChange}> Increment age </button> <p>Hello, {name}. You are {age}.</p> </> ) }
Migrating a component with lifecycle methods from a class to a function
Suppose you’re converting this component with lifecycle methods to a function:
import { Component } from 'react'; import { createConnection } from './chat.js'; export default class ChatRoom extends Component { state = { serverUrl: 'https://localhost:1234' }; componentDidMount() { this.setupConnection(); } componentDidUpdate(prevProps, prevState) { if ( this.props.roomId !== prevProps.roomId || this.state.serverUrl !== prevState.serverUrl ) { this.destroyConnection(); this.setupConnection(); } } componentWillUnmount() { this.destroyConnection(); } setupConnection() { this.connection = createConnection( this.state.serverUrl, this.props.roomId ); this.connection.connect(); } destroyConnection() { this.connection.disconnect(); this.connection = null; } render() { return ( <> <label> Server URL:{' '} <input value={this.state.serverUrl} onChange={e => { this.setState({ serverUrl: e.target.value }); }} /> </label> <h1>Welcome to the {this.props.roomId} room!</h1> </> ); } }
First, verify that your componentWillUnmount
does the opposite of componentDidMount
. In the above example, that’s true: it disconnects the connection that componentDidMount
sets up. If such logic is missing, add it first.
Next, verify that your componentDidUpdate
method handles changes to any props and state you’re using in componentDidMount
. In the above example, componentDidMount
calls setupConnection
which reads this.state.serverUrl
and this.props.roomId
. This is why componentDidUpdate
checks whether this.state.serverUrl
and this.props.roomId
have changed, and resets the connection if they did. If your componentDidUpdate
logic is missing or doesn’t handle changes to all relevant props and state, fix that first.
In the above example, the logic inside the lifecycle methods connects the component to a system outside of React (a chat server). To connect a component to an external system, describe this logic as a single Effect:
import { useState, useEffect } from 'react';
function ChatRoom({ roomId }) {
const [serverUrl, setServerUrl] = useState('https://localhost:1234');
useEffect(() => {
const connection = createConnection(serverUrl, roomId);
connection.connect();
return () => {
connection.disconnect();
};
}, [serverUrl, roomId]);
// ...
}
This useEffect
call is equivalent to the logic in the lifecycle methods above. If your lifecycle methods do multiple unrelated things, split them into multiple independent Effects. Here is a complete example you can play with:
import { useState, useEffect } from 'react'; import { createConnection } from './chat.js'; export default function ChatRoom({ roomId }) { const [serverUrl, setServerUrl] = useState('https://localhost:1234'); useEffect(() => { const connection = createConnection(serverUrl, roomId); connection.connect(); return () => { connection.disconnect(); }; }, [roomId, serverUrl]); return ( <> <label> Server URL:{' '} <input value={serverUrl} onChange={e => setServerUrl(e.target.value)} /> </label> <h1>Welcome to the {roomId} room!</h1> </> ); }
Migrating a component with context from a class to a function
In this example, the Panel
and Button
class components read context from this.context
:
import { createContext, Component } from 'react'; const ThemeContext = createContext(null); class Panel extends Component { static contextType = ThemeContext; render() { const theme = this.context; const className = 'panel-' + theme; return ( <section className={className}> <h1>{this.props.title}</h1> {this.props.children} </section> ); } } class Button extends Component { static contextType = ThemeContext; render() { const theme = this.context; const className = 'button-' + theme; return ( <button className={className}> {this.props.children} </button> ); } } function Form() { return ( <Panel title="Welcome"> <Button>Sign up</Button> <Button>Log in</Button> </Panel> ); } export default function MyApp() { return ( <ThemeContext.Provider value="dark"> <Form /> </ThemeContext.Provider> ) }
When you convert them to function components, replace this.context
with useContext
calls:
import { createContext, useContext } from 'react'; const ThemeContext = createContext(null); function Panel({ title, children }) { const theme = useContext(ThemeContext); const className = 'panel-' + theme; return ( <section className={className}> <h1>{title}</h1> {children} </section> ) } function Button({ children }) { const theme = useContext(ThemeContext); const className = 'button-' + theme; return ( <button className={className}> {children} </button> ); } function Form() { return ( <Panel title="Welcome"> <Button>Sign up</Button> <Button>Log in</Button> </Panel> ); } export default function MyApp() { return ( <ThemeContext.Provider value="dark"> <Form /> </ThemeContext.Provider> ) }
Reference
Component
To define a React component as a class, extend the built-in Component
class and define a render
method:
import { Component } from 'react';
class Greeting extends Component {
render() {
return <h1>Hello, {this.props.name}!</h1>;
}
}
Only the render
method is required, other methods are optional.
context
The context of a class component is available as this.context
. It is only available if you specify which context you want to receive using static contextType
(modern) or static contextTypes
(deprecated).
A class component can only read one context at a time.
class Button extends Component {
static contextType = ThemeContext;
render() {
const theme = this.context;
const className = 'button-' + theme;
return (
<button className={className}>
{this.props.children}
</button>
);
}
}
props
The props passed to a class component are available as this.props
.
class Greeting extends Component {
render() {
return <h1>Hello, {this.props.name}!</h1>;
}
}
<Greeting name="Taylor" />
state
The state of a class component is available as this.state
. The state
field must be an object. Do not mutate the state directly. If you wish to change the state, call setState
with the new state.
class Counter extends Component {
state = {
age: 42,
};
handleAgeChange = () => {
this.setState({
age: this.state.age + 1
});
};
render() {
return (
<>
<button onClick={this.handleAgeChange}>
Increment age
</button>
<p>You are {this.state.age}.</p>
</>
);
}
}
constructor(props)
The constructor runs before your class component mounts (gets added to the screen). Typically, a constructor is only used for two purposes in React. It lets you declare state and bind your class methods to the class instance:
class Counter extends Component {
constructor(props) {
super(props);
this.state = { counter: 0 };
this.handleClick = this.handleClick.bind(this);
}
handleClick() {
// ...
}
If you use modern JavaScript syntax, constructors are rarely needed. Instead, you can rewrite this code above using the public class field syntax which is supported both by modern browsers and tools like Babel:
class Counter extends Component {
state = { counter: 0 };
handleClick = () => {
// ...
}
A constructor should not contain any side effects or subscriptions.
Parameters
props
: The component’s initial props.
Returns
constructor
should not return anything.
Caveats
-
Do not run any side effects or subscriptions in the constructor. Instead, use
componentDidMount
for that. -
Inside a constructor, you need to call
super(props)
before any other statement. If you don’t do that,this.props
will beundefined
while the constructor runs, which can be confusing and cause bugs. -
Constructor is the only place where you can assign
this.state
directly. In all other methods, you need to usethis.setState()
instead. Do not callsetState
in the constructor. -
When you use server rendering, the constructor will run on the server too, followed by the
render
method. However, lifecycle methods likecomponentDidMount
orcomponentWillUnmount
will not run on the server. -
When Strict Mode is on, React will call
constructor
twice in development and then throw away one of the instances. This helps you notice the accidental side effects that need to be moved out of theconstructor
.
componentDidCatch(error, info)
If you define componentDidCatch
, React will call it when some child component (including distant children) throws an error during rendering. This lets you log that error to an error reporting service in production.
Typically, it is used together with static getDerivedStateFromError
which lets you update state in response to an error and display an error message to the user. A component with these methods is called an error boundary.
class ErrorBoundary extends React.Component {
constructor(props) {
super(props);
this.state = { hasError: false };
}
static getDerivedStateFromError(error) {
// Update state so the next render will show the fallback UI.
return { hasError: true };
}
componentDidCatch(error, info) {
// Example "componentStack":
// in ComponentThatThrows (created by App)
// in ErrorBoundary (created by App)
// in div (created by App)
// in App
logErrorToMyService(error, info.componentStack);
}
render() {
if (this.state.hasError) {
// You can render any custom fallback UI
return this.props.fallback;
}
return this.props.children;
}
}
Then you can wrap a part of your component tree with it:
<ErrorBoundary fallback={<p>Something went wrong</p>}>
<Profile />
</ErrorBoundary>
If Profile
or its child component throws an error, ErrorBoundary
will “catch” that error, display a fallback UI with the error message you’ve provided, and send a production error report to your error reporting service.
You don’t need to wrap every component into a separate error boundary. When you think about the granularity of error boundaries, consider where it makes sense to display an error message. For example, in a messaging app, it makes sense to place an error boundary around the list of conversations. It also makes sense to place one around every individual message. However, it wouldn’t make sense to place a boundary around every avatar.
Parameters
-
error
: The error that was thrown. In practice, it will usually be an instance ofError
but this is not guaranteed because JavaScript allows tothrow
any value, including strings or evennull
. -
info
: An object containing additional information about the error. ItscomponentStack
field contains a stack trace with the component that threw, as well as the names and source locations of all its parent components. In production, the component names will be minified. If you set up production error reporting, you can decode the component stack using sourcemaps the same way as you would do for regular JavaScript error stacks.
Returns
componentDidCatch
should not return anything.
Caveats
-
In the past, it was common to call
setState
insidecomponentDidCatch
in order to update the UI and display the fallback error message. This is deprecated in favor of definingstatic getDerivedStateFromError
. -
Production and development builds of React slightly differ in the way
componentDidCatch
handles errors. In development, the errors will bubble up towindow
, which means that anywindow.onerror
orwindow.addEventListener('error', callback)
will intercept the errors that have been caught bycomponentDidCatch
. In production, instead, the errors will not bubble up, which means any ancestor error handler will only receive errors not explicitly caught bycomponentDidCatch
.
componentDidMount()
If you define the componentDidMount
method, React will call it when your component is first added (mounted) to the screen. This is a common place to start data fetching, set up subscriptions, or manipulate the DOM nodes.
If you implement componentDidMount
, you usually need to implement other lifecycle methods to avoid bugs. For example, if componentDidMount
reads some state or props, you also have to implement componentDidUpdate
to handle their changes, and componentWillUnmount
to clean up whatever componentDidMount
was doing.
class ChatRoom extends Component {
state = {
serverUrl: 'https://localhost:1234'
};
componentDidMount() {
this.setupConnection();
}
componentDidUpdate(prevProps, prevState) {
if (
this.props.roomId !== prevProps.roomId ||
this.state.serverUrl !== prevState.serverUrl
) {
this.destroyConnection();
this.setupConnection();
}
}
componentWillUnmount() {
this.destroyConnection();
}
// ...
}
Parameters
componentDidMount
does not take any parameters.
Returns
componentDidMount
should not return anything.
Caveats
-
When Strict Mode is on, in development React will call
componentDidMount
, then immediately callcomponentWillUnmount
, and then callcomponentDidMount
again. This helps you notice if you forgot to implementcomponentWillUnmount
or if its logic doesn’t fully “mirror” whatcomponentDidMount
does. -
Although you may call
setState
immediately incomponentDidMount
, it’s best to avoid that when you can. It will trigger an extra rendering, but it will happen before the browser updates the screen. This guarantees that even though therender
will be called twice in this case, the user won’t see the intermediate state. Use this pattern with caution because it often causes performance issues. In most cases, you should be able to assign the initial state in theconstructor
instead. It can, however, be necessary for cases like modals and tooltips when you need to measure a DOM node before rendering something that depends on its size or position.
componentDidUpdate(prevProps, prevState, snapshot?)
If you define the componentDidUpdate
method, React will call it immediately after your component has been re-rendered with updated props or state. This method is not called for the initial render.
You can use it to manipulate the DOM after an update. This is also a common place to do network requests as long as you compare the current props to previous props (e.g. a network request may not be necessary if the props have not changed). Typically, you’d use it together with componentDidMount
and componentWillUnmount
:
class ChatRoom extends Component {
state = {
serverUrl: 'https://localhost:1234'
};
componentDidMount() {
this.setupConnection();
}
componentDidUpdate(prevProps, prevState) {
if (
this.props.roomId !== prevProps.roomId ||
this.state.serverUrl !== prevState.serverUrl
) {
this.destroyConnection();
this.setupConnection();
}
}
componentWillUnmount() {
this.destroyConnection();
}
// ...
}
Parameters
-
prevProps
: Props before the update. CompareprevProps
tothis.props
to determine what changed. -
prevState
: State before the update. CompareprevState
tothis.state
to determine what changed. -
snapshot
: If you implementedgetSnapshotBeforeUpdate
,snapshot
will contain the value you returned from that method. Otherwise, it will beundefined
.
Returns
componentDidUpdate
should not return anything.
Caveats
-
componentDidUpdate
will not get called ifshouldComponentUpdate
is defined and returnsfalse
. -
The logic inside
componentDidUpdate
should usually be wrapped in conditions comparingthis.props
withprevProps
, andthis.state
withprevState
. Otherwise, there’s a risk of creating infinite loops. -
Although you may call
setState
immediately incomponentDidUpdate
, it’s best to avoid that when you can. It will trigger an extra rendering, but it will happen before the browser updates the screen. This guarantees that even though therender
will be called twice in this case, the user won’t see the intermediate state. This pattern often causes performance issues, but it may be necessary for rare cases like modals and tooltips when you need to measure a DOM node before rendering something that depends on its size or position.
componentWillMount()
componentWillReceiveProps(nextProps)
componentWillUpdate(nextProps, nextState)
componentWillUnmount()
If you define the componentWillUnmount
method, React will call it before your component is removed (unmounted) from the screen. This is a common place to cancel data fetching or remove subscriptions.
The logic inside componentWillUnmount
should “mirror” the logic inside componentDidMount
. For example, if componentDidMount
sets up a subscription, componentWillUnmount
should clean up that subscription. If the cleanup logic your componentWillUnmount
reads some props or state, you will usually also need to implement componentDidUpdate
to clean up resources (such as subscriptions) corresponding to the old props and state.
class ChatRoom extends Component {
state = {
serverUrl: 'https://localhost:1234'
};
componentDidMount() {
this.setupConnection();
}
componentDidUpdate(prevProps, prevState) {
if (
this.props.roomId !== prevProps.roomId ||
this.state.serverUrl !== prevState.serverUrl
) {
this.destroyConnection();
this.setupConnection();
}
}
componentWillUnmount() {
this.destroyConnection();
}
// ...
}
Parameters
componentWillUnmount
does not take any parameters.
Returns
componentWillUnmount
should not return anything.
Caveats
- When Strict Mode is on, in development React will call
componentDidMount
, then immediately callcomponentWillUnmount
, and then callcomponentDidMount
again. This helps you notice if you forgot to implementcomponentWillUnmount
or if its logic doesn’t fully “mirror” whatcomponentDidMount
does.
forceUpdate(callback?)
Forces a component to re-render.
Usually, this is not necessary. If your component’s render
method only reads from this.props
, this.state
, or this.context
, it will re-render automatically when you call setState
inside your component or one of its parents. However, if your component’s render
method reads directly from an external data source, you have to tell React to update the user interface when that data source changes. That’s what forceUpdate
lets you do.
Try to avoid all uses of forceUpdate
and only read from this.props
and this.state
in render
.
Parameters
- optional
callback
If specified, React will call thecallback
you’ve provided after the update is committed.
Returns
forceUpdate
does not return anything.
Caveats
- If you call
forceUpdate
, React will re-render without callingshouldComponentUpdate
.
getSnapshotBeforeUpdate(prevProps, prevState)
If you implement getSnapshotBeforeUpdate
, React will call it immediately before React updates the DOM. It enables your component to capture some information from the DOM (e.g. scroll position) before it is potentially changed. Any value returned by this lifecycle method will be passed as a parameter to componentDidUpdate
.
For example, you can use it in a UI like a chat thread that needs to preserve its scroll position during updates:
class ScrollingList extends React.Component {
constructor(props) {
super(props);
this.listRef = React.createRef();
}
getSnapshotBeforeUpdate(prevProps, prevState) {
// Are we adding new items to the list?
// Capture the scroll position so we can adjust scroll later.
if (prevProps.list.length < this.props.list.length) {
const list = this.listRef.current;
return list.scrollHeight - list.scrollTop;
}
return null;
}
componentDidUpdate(prevProps, prevState, snapshot) {
// If we have a snapshot value, we've just added new items.
// Adjust scroll so these new items don't push the old ones out of view.
// (snapshot here is the value returned from getSnapshotBeforeUpdate)
if (snapshot !== null) {
const list = this.listRef.current;
list.scrollTop = list.scrollHeight - snapshot;
}
}
render() {
return (
<div ref={this.listRef}>{/* ...contents... */}</div>
);
}
}
In the above example, it is important to read the scrollHeight
property directly in getSnapshotBeforeUpdate
. It is not safe to read it in render
, UNSAFE_componentWillReceiveProps
, or UNSAFE_componentWillUpdate
because there is a potential time gap between these methods getting called and React updating the DOM.
Parameters
-
prevProps
: Props before the update. CompareprevProps
tothis.props
to determine what changed. -
prevState
: State before the update. CompareprevState
tothis.state
to determine what changed.
Returns
You should return a snapshot value of any type that you’d like, or null
. The value you returned will be passed as the third argument to componentDidUpdate
.
Caveats
getSnapshotBeforeUpdate
will not get called ifshouldComponentUpdate
is defined and returnsfalse
.
render()
The render
method is the only required method in a class component.
The render
method should specify what you want to appear on the screen, for example:
import { Component } from 'react';
class Greeting extends Component {
render() {
return <h1>Hello, {this.props.name}!</h1>;
}
}
React may call render
at any moment, so you shouldn’t assume that it runs at a particular time. Usually, the render
method should return a piece of JSX, but a few other return types (like strings) are supported. To calculate the returned JSX, the render
method can read this.props
, this.state
, and this.context
.
You should write the render
method as a pure function, meaning that it should return the same result if props, state, and context are the same. It also shouldn’t contain side effects (like setting up subscriptions) or interact with the browser APIs. Side effects should happen either in event handlers or methods like componentDidMount
.
Parameters
-
prevProps
: Props before the update. CompareprevProps
tothis.props
to determine what changed. -
prevState
: State before the update. CompareprevState
tothis.state
to determine what changed.
Returns
render
can return any valid React node. This includes React elements such as <div />
, strings, numbers, portals, empty nodes (null
, undefined
, true
, and false
), and arrays of React nodes.
Caveats
-
render
should be written as a pure function of props, state, and context. It should not have side effects. -
render
will not get called ifshouldComponentUpdate
is defined and returnsfalse
. -
When Strict Mode is on, React will call
render
twice in development and then throw away one of the results. This helps you notice the accidental side effects that need to be moved out of therender
method. -
There is no one-to-one correspondence between the
render
call and the subsequentcomponentDidMount
orcomponentDidUpdate
call. Some of therender
call results may be discarded by React when it’s beneficial.
setState(nextState, callback?)
Call setState
to update the state of your React component.
class Form extends Component {
state = {
name: 'Taylor',
};
handleNameChange = (e) => {
const newName = e.target.value;
this.setState({
name: newName
});
}
render() {
return (
<>
<input value={this.state.name} onChange={this.handleNameChange} />
<p>Hello, {this.state.name}.
</>
);
}
}
setState
enqueues changes to the component state. It tells React that this component and its children need to re-render with the new state. This is the main way you’ll update the user interface in response to interactions.
You can also pass a function to setState
. It lets you update state based on the previous state:
handleIncreaseAge = () => {
this.setState(prevState => {
return {
age: prevState.age + 1
};
});
}
You don’t have to do this, but it’s handy if you want to update state multiple times during the same event.
Parameters
-
nextState
: Either an object or a function.- If you pass an object as
nextState
, it will be shallowly merged intothis.state
. - If you pass a function as
nextState
, it will be treated as an updater function. It must be pure, should take the pending state and props as arguments, and should return the object to be shallowly merged intothis.state
. React will put your updater function in a queue and re-render your component. During the next render, React will calculate the next state by applying all of the queued updaters to the previous state.
- If you pass an object as
-
optional
callback
: If specified, React will call thecallback
you’ve provided after the update is committed.
Returns
setState
does not return anything.
Caveats
-
Think of
setState
as a request rather than an immediate command to update the component. When multiple components update their state in response to an event, React will batch their updates and re-render them together in a single pass at the end of the event. In the rare case that you need to force a particular state update to be applied synchronously, you may wrap it influshSync
, but this may hurt performance. -
setState
does not updatethis.state
immediately. This makes readingthis.state
right after callingsetState
a potential pitfall. Instead, usecomponentDidUpdate
or the setStatecallback
argument, either of which are guaranteed to fire after the update has been applied. If you need to set the state based on the previous state, you can pass a function tonextState
as described above.
shouldComponentUpdate(nextProps, nextState, nextContext)
If you define shouldComponentUpdate
, React will call it to determine whether a re-render can be skipped.
If you are confident you want to write it by hand, you may compare this.props
with nextProps
and this.state
with nextState
and return false
to tell React the update can be skipped.
class Rectangle extends Component {
state = {
isHovered: false
};
shouldComponentUpdate(nextProps, nextState) {
if (
nextProps.position.x === this.props.position.x &&
nextProps.position.y === this.props.position.y &&
nextProps.size.width === this.props.size.width &&
nextProps.size.height === this.props.size.height &&
nextState.isHovered === this.state.isHovered
) {
// Nothing has changed, so a re-render is unnecessary
return false;
}
return true;
}
// ...
}
React calls shouldComponentUpdate
before rendering when new props or state are being received. Defaults to true
. This method is not called for the initial render or when forceUpdate
is used.
Parameters
nextProps
: The next props that the component is about to render with. ComparenextProps
tothis.props
to determine what changed.nextState
: The next props that the component is about to render with. ComparenextState
tothis.state
to determine what changed.nextContext
: The next props that the component is about to render with. ComparenextContext
tothis.context
to determine what changed. Only available if you specifystatic contextType
(modern) orstatic contextTypes
(legacy).
Returns
Return true
if you want the component to re-render. That’s the default behavior.
Return false
to tell React that re-rendering can be skipped.
Caveats
-
This method only exists as a performance optimization. If your component breaks without it, fix that first.
-
Consider using
PureComponent
instead of writingshouldComponentUpdate
by hand.PureComponent
shallowly compares props and state, and reduces the chance that you’ll skip a necessary update. -
We do not recommend doing deep equality checks or using
JSON.stringify
inshouldComponentUpdate
. It makes performance unpredictable and dependent on the data structure of every prop and state. In the best case, you risk introducing multi-second stalls to your application, and in the worst case you risk crashing it. -
Returning
false
does not prevent child components from re-rendering when their state changes. -
Returning
false
does not guarantee that the component will not re-render. React will use the return value as a hint but it may still choose to re-render your component if it makes sense to do for other reasons.
UNSAFE_componentWillMount()
If you define UNSAFE_componentWillMount
, React will call it immediately after the constructor
. It only exists for historical reasons and should not be used in any new code. Instead, use one of the alternatives:
- To initialize state, declare
state
as a class field or setthis.state
inside theconstructor
. - If you need to run a side effect or set up a subscription, move that logic to
componentDidMount
instead.
See examples of migrating away from unsafe lifecycles.
Parameters
UNSAFE_componentWillMount
does not take any parameters.
Returns
UNSAFE_componentWillMount
should not return anything.
Caveats
-
UNSAFE_componentWillMount
will not get called if the component implementsstatic getDerivedStateFromProps
orgetSnapshotBeforeUpdate
. -
Despite its naming,
UNSAFE_componentWillMount
does not guarantee that the component will get mounted if your app uses modern React features likeSuspense
. If a render attempt is suspended (for example, because the code for some child component has not loaded yet), React will throw the in-progress tree away and attempt to construct the component from scratch during the next attempt. This is why this method is “unsafe”. Code that relies on mounting (like adding a subscription) should go intocomponentDidMount
. -
UNSAFE_componentWillMount
is the only lifecycle method that runs during server rendering. For all practical purposes, it is identical toconstructor
, so you should use theconstructor
for this type of logic instead.
UNSAFE_componentWillReceiveProps(nextProps, nextContext)
If you define UNSAFE_componentWillReceiveProps
, React will call it when the component receives new props. It only exists for historical reasons and should not be used in any new code. Instead, use one of the alternatives:
- If you need to run a side effect (for example, fetch data, run an animation, or reinitialize a subscription) in response to prop changes, move that logic to
componentDidUpdate
instead. - If you need to avoid re-computing some data only when a prop changes, use a memoization helper instead.
- If you need to “reset” some state when a prop changes, consider either making a component fully controlled or fully uncontrolled with a key instead.
- If you need to “adjust” some state when a prop changes, check whether you can compute all the necessary information from props alone during rendering. If you can’t, use
static getDerivedStateFromProps
instead.
See examples of migrating away from unsafe lifecycles.
Parameters
nextProps
: The next props that the component is about to receive from its parent component. ComparenextProps
tothis.props
to determine what changed.nextContext
: The next props that the component is about to receive from the closest provider. ComparenextContext
tothis.context
to determine what changed. Only available if you specifystatic contextType
(modern) orstatic contextTypes
(legacy).
Returns
UNSAFE_componentWillReceiveProps
should not return anything.
Caveats
-
UNSAFE_componentWillReceiveProps
will not get called if the component implementsstatic getDerivedStateFromProps
orgetSnapshotBeforeUpdate
. -
Despite its naming,
UNSAFE_componentWillReceiveProps
does not guarantee that the component will receive those props if your app uses modern React features likeSuspense
. If a render attempt is suspended (for example, because the code for some child component has not loaded yet), React will throw the in-progress tree away and attempt to construct the component from scratch during the next attempt. By the time of the next render attempt, the props might be different. This is why this method is “unsafe”. Code that should run only for committed updates (like resetting a subscription) should go intocomponentDidUpdate
. -
UNSAFE_componentWillReceiveProps
does not mean that the component has received different props than the last time. You need to comparenextProps
andthis.props
yourself to check if something changed. -
React doesn’t call
UNSAFE_componentWillReceiveProps
with initial props during mounting. It only calls this method if some of component’s props are going to be updated. For example, callingsetState
doesn’t generally triggerUNSAFE_componentWillReceiveProps
inside the same component.
UNSAFE_componentWillUpdate(nextProps, nextState)
If you define UNSAFE_componentWillUpdate
, React will call it before rendering with the new props or state. It only exists for historical reasons and should not be used in any new code. Instead, use one of the alternatives:
- If you need to run a side effect (for example, fetch data, run an animation, or reinitialize a subscription) in response to prop or state changes, move that logic to
componentDidUpdate
instead. - If you need to read some information from the DOM (for example, to save the current scroll position) so that you can use it in
componentDidUpdate
later, read it insidegetSnapshotBeforeUpdate
instead.
See examples of migrating away from unsafe lifecycles.
Parameters
nextProps
: The next props that the component is about to render with. ComparenextProps
tothis.props
to determine what changed.nextState
: The next state that the component is about to render with. ComparenextState
tothis.state
to determine what changed.
Returns
UNSAFE_componentWillUpdate
should not return anything.
Caveats
-
UNSAFE_componentWillUpdate
will not get called ifshouldComponentUpdate
is defined and returnsfalse
. -
UNSAFE_componentWillUpdate
will not get called if the component implementsstatic getDerivedStateFromProps
orgetSnapshotBeforeUpdate
. -
It’s not supported to call
setState
(or any method that leads tosetState
being called, like dispatching a Redux action) duringcomponentWillUpdate
. -
Despite its naming,
UNSAFE_componentWillUpdate
does not guarantee that the component will update if your app uses modern React features likeSuspense
. If a render attempt is suspended (for example, because the code for some child component has not loaded yet), React will throw the in-progress tree away and attempt to construct the component from scratch during the next attempt. By the time of the next render attempt, the props and state might be different. This is why this method is “unsafe”. Code that should run only for committed updates (like resetting a subscription) should go intocomponentDidUpdate
. -
UNSAFE_componentWillUpdate
does not mean that the component has received different props or state than the last time. You need to comparenextProps
withthis.props
andnextState
withthis.state
yourself to check if something changed. -
React doesn’t call
UNSAFE_componentWillUpdate
with initial props and state during mounting.
static childContextTypes
Lets you specify which legacy context is provided by this component.
static contextTypes
Lets you specify which legacy context is consumed by this component.
static contextType
If you want to read this.context
from your class component, you must specify which context it needs to read. The context you specify as the static contextType
must be a value previously created by createContext
.
class Button extends Component {
static contextType = ThemeContext;
render() {
const theme = this.context;
const className = 'button-' + theme;
return (
<button className={className}>
{this.props.children}
</button>
);
}
}
static defaultProps
You can define static defaultProps
to set the default props for the class. They will be used for undefined
and missing props, but not for null
props.
For example, here is how you define that the color
prop should default to 'blue'
:
class Button extends Component {
static defaultProps = {
color: 'blue'
};
render() {
return <button className={this.props.color}>click me</button>;
}
}
If the color
prop is not provided or is undefined
, it will be set by default to 'blue'
:
<>
{/* this.props.color is "blue" */}
<Button />
{/* this.props.color is "blue" */}
<Button color={undefined} />
{/* this.props.color is null */}
<Button color={null} />
{/* this.props.color is "red" */}
<Button color="red" />
</>
static getDerivedStateFromError(error)
If you define static getDerivedStateFromError
, React will call it when a child component (including distant children) throws an error during rendering. This lets you display an error message instead of clearing the UI.
Typically, it is used together with componentDidCatch
which lets you send the error report to some analytics service. A component with these methods is called an error boundary.
class ErrorBoundary extends React.Component {
state = {
hasError: false
};
static getDerivedStateFromError(error) {
// Update state so the next render will show the fallback UI.
return { hasError: true };
}
componentDidCatch(error, info) {
logErrorToMyService(error, info.componentStack);
}
render() {
if (this.state.hasError) {
// You can render any custom fallback UI
return this.props.fallback;
}
return this.props.children;
}
}
Then you can wrap a part of your component tree with it:
<ErrorBoundary fallback={<p>Something went wrong</p>}>
<Profile />
</ErrorBoundary>
If Profile
or its child component throws an error, ErrorBoundary
will “catch” that error, display a fallback UI with the error message you’ve provided, and send a production error report to your error reporting service.
You don’t need to wrap every component into a separate error boundary. When you think about the granularity of error boundaries, consider where it makes sense to display an error message. For example, in a messaging app, it makes sense to place an error boundary around the list of conversations. It also makes sense to place one around every individual message. However, it wouldn’t make sense to place a boundary around every avatar.
Parameters
error
: The error that was thrown. In practice, it will usually be an instance ofError
but this is not guaranteed because JavaScript allows tothrow
any value, including strings or evennull
.
Returns
static getDerivedStateFromError
should return the state telling the component to display the error message.
Caveats
static getDerivedStateFromError
should be a pure function. If you want to perform a side effect (for example, to call an analytics service), you need to also implementcomponentDidCatch
.
static getDerivedStateFromProps(props, state)
If you define static getDerivedStateFromProps
, React will call it right before calling render
, both on the initial mount and on subsequent updates. It should return an object to update the state, or null
to update nothing.
This method exists for rare use cases where the state depends on changes in props over time. For example, this Form
component resets the email
state when the userID
prop changes:
class Form extends Component {
state = {
email: this.props.defaultEmail,
prevUserID: this.props.userID
};
static getDerivedStateFromProps(props, state) {
// Any time the current user changes,
// Reset any parts of state that are tied to that user.
// In this simple example, that's just the email.
if (props.userID !== state.prevUserID) {
return {
prevUserID: props.userID,
email: props.defaultEmail
};
}
return null;
}
// ...
}
Note that this pattern requires you to keep a previous value of the prop (like userID
) in state (like prevUserID
).
Parameters
props
: The next props that the component is about to render with.state
: The next state that the component is about to render with.
Returns
static getDerivedStateFromProps
return an object to update the state, or null
to update nothing.
Caveats
-
This method is fired on every render, regardless of the cause. This is different from
UNSAFE_componentWillReceiveProps
, which only fires when the parent causes a re-render and not as a result of a localsetState
. -
This method doesn’t have access to the component instance. If you’d like, you can reuse some code between
static getDerivedStateFromProps
and the other class methods by extracting pure functions of the component props and state outside the class definition.